"I don't chew my cabbage twice." ~Vigilant Skorn to Lord-Inquisitor Kaykani of Chardun.
Vigil Stalker (Rogue Archetype)
So adept are the vigil stalkers at infiltration that their very existence is considered little more than a rumor to those outside the intelligence community of the Veshian Vigils. Masters of disguise and counter-espionage, most of these clever rogues will go to any lengths to gather and secure the information they require.
Blend In (Ex): At 1st level, the vigil stalker understands that her survival depends on being able to walk among her enemies as she gathers information on them. She adds half her rogue level (minimum 1) to all Bluff and Disguise skill checks. This ability replaces trapfinding.
Among Enemies (Ex): At 2nd level, the vigil stalker grows accustomed to spending long periods of time behind enemy lines. She gains Self-Sufficient as a bonus feat. This ability replaces the rogue talent gained at 2nd level.
Discerning Gaze (Ex or Sp): At 3rd level, the vigil stalker has an uncanny ability to detect falsehoods and pierce illusions. She may add her Intelligence modifier on Sense Motive checks and on all saving throws made against illusion spells and effects.
At 6th level, she may use detect thoughts as a spell-like ability once per day. At 9th level and every three levels thereafter, she may use this ability one additional time per day, to a maximum of five times at 18th level. This ability replaces trap sense.
Vigilant (Su): At 20th level, the vigil stalker is always under the effects of true seeing and may take 20 on all Perception or Sense Motive rolls to detect disguised enemies. This ability replaces master strike.